GObject.Object
Gio.IOStream
Import line: | Gio = imports.gi.Gio; |
GIR File: | Gio-2.0.gir |
C documentation: | GIOStream |
Class : | IOStream |
Subclasses: | Gio.FileIOStream |
Extends: | GObject.Object |
Properties | Defined By | |
---|---|---|
closed : gboolean
|
Gio.IOStream | |
input_stream : Gio.InputStream
read only
|
Gio.IOStream | |
output_stream : Gio.OutputStream
read only
|
Gio.IOStream | |
parent_instance : GObject.Object
read only
|
Gio.IOStream | |
priv : Gio.IOStreamPrivate
read only
|
Gio.IOStream |
Method / Constructor | Defined By | |
---|---|---|
new Gio.IOStream
(Object properties)
Create a new Gio.IOStream
Create a new Gio.IOStream
|
||
Finishes an asynchronous io stream splice operation.
Finishes an asynchronous io stream splice operation.
|
Gio.IOStream | |
clear_pending
()
:
none
Clears the pending flag on stream.
Clears the pending flag on stream.
|
Gio.IOStream | |
close
(Cancellable cancellable)
:
gboolean
Closes the stream, releasing resources related to it.
Closes the stream, releasing resources related to it. This will also
closes the individual input and output streams, if they are not already closed. Once the stream is closed, all other operations will return G_IO_ERROR_CLOSED. Closing a stream multiple times will not return an error. Closing a stream will automatically flush any outstanding buffers in the stream. Streams will be automatically closed when the last reference is dropped, but you might want to call this function to make sure resources are released as early as possible. Some streams might keep the backing store of the stream (e.g. a file descriptor) open after the stream is closed. See the documentation for the individual stream for details. On failure the first error that happened will be reported, but the close operation will finish as much as possible. A stream that failed to close will still return G_IO_ERROR_CLOSED for all operations. Still, it is important to check and report the error to the user, otherwise there might be a loss of data as all data might not be written. If cancellable is not NULL, then the operation can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error G_IO_ERROR_CANCELLED will be returned. Cancelling a close will still leave the stream closed, but some streams can use a faster close that doesn't block to e.g. check errors. The default implementation of this method just calls close on the individual input/output streams.
|
Gio.IOStream | |
close_async
(gint32 io_priority, Cancellable cancellable, Function callback, void* user_data)
:
none
Requests an asynchronous close of the stream, releasing resources
related to it.
Requests an asynchronous close of the stream, releasing resources
related to it. When the operation is finished callback will be called. You can then call g_io_stream_close_finish() to get the result of the operation. For behaviour details see g_io_stream_close(). The asynchronous methods have a default fallback that uses threads to implement asynchronicity, so they are optional for inheriting classes. However, if you override one you must override all.
|
Gio.IOStream | |
close_finish
(AsyncResult result)
:
gboolean
Closes a stream.
Closes a stream.
|
Gio.IOStream | |
get_input_stream
()
:
Gio.InputStream
Gets the input stream for this object.
Gets the input stream for this object. This is used
for reading. Do not free.
|
Gio.IOStream | |
get_output_stream
()
:
Gio.OutputStream
Gets the output stream for this object.
Gets the output stream for this object. This is used for
writing. Do not free.
|
Gio.IOStream | |
has_pending
()
:
gboolean
Checks if a stream has pending actions.
Checks if a stream has pending actions.
|
Gio.IOStream | |
is_closed
()
:
gboolean
Checks if a stream is closed.
Checks if a stream is closed.
|
Gio.IOStream | |
set_pending
()
:
gboolean
Sets stream to have actions pending.
Sets stream to have actions pending. If the pending flag is
already set or stream is closed, it will return FALSE and set
|
Gio.IOStream | |
splice_async
(IOStream stream2, IOStreamSpliceFlags flags, gint32 io_priority, Cancellable cancellable, Function callback, void* user_data)
:
none
Asyncronously splice the output stream of stream1 to the input stream of
When the operation is finished callback will be called.
Asyncronously splice the output stream of stream1 to the input stream of
When the operation is finished callback will be called. You can then call g_io_stream_splice_finish() to get the result of the operation.
|
Gio.IOStream |
None |
Class / Namespace | Method / Signal / Properties |
---|---|
Gio
Method |
Finishes an operation started with g_dbus_address_get_stream().
|
Gio
Method |
Gio.dbus_address_get_stream_sync
(String address, String out_guid, Cancellable cancellable)
:
Gio.IOStream
Synchronously connects to an endpoint specified by address and
sets up the connection so it is in a state to run the client-side of the D-Bus authentication conversation. |
Gio.DBusAuthObserver
Signal |
authorize_authenticated_peer
(DBusAuthObserver self, IOStream stream, Credentials credentials)
:
gboolean
Emitted to check if a peer that is successfully authenticated
is authorized. |
Gio.DBusAuthObserver
Method |
Emits the GDBusAuthObserver::authorize-authenticated-peer signal on observer.
|
Gio.DBusConnection
Property |
stream : Gio.IOStream
The underlying GIOStream used for I/O.
|
Gio.DBusConnection
Method |
new Gio.DBusConnection.sync
(IOStream stream, String guid, DBusConnectionFlags flags, DBusAuthObserver observer, Cancellable cancellable)
:
Gio.DBusConnection
Create a new Gio.DBusConnection
|
Gio.DBusConnection
Method |
Gio.DBusConnection.c_new
(IOStream stream, String guid, DBusConnectionFlags flags, DBusAuthObserver observer, Cancellable cancellable, Function callback, void* user_data)
:
none
Asynchronously sets up a D-Bus connection for exchanging D-Bus messages
with the end represented by stream. |
Gio.DBusConnection
Method |
get_stream
()
:
Gio.IOStream
Gets the underlying stream used for IO.
|
Gio.Proxy
Method |
Given connection to communicate with a proxy (eg, a
GSocketConnection that is connected to the proxy server), this does the necessary handshake to connect to proxy_address, and if required, wraps the GIOStream to handle proxy payload. |
Gio.Proxy
Method |
connect_async
(IOStream connection, ProxyAddress proxy_address, Cancellable cancellable, Function callback, void* user_data)
:
none
Asynchronous version of g_proxy_connect().
|
Gio.Proxy
Method |
connect_finish
(AsyncResult result)
:
Gio.IOStream
See g_proxy_connect().
|
Gio.TcpWrapperConnection
Property |
base_io_stream : Gio.IOStream
|
Gio.TcpWrapperConnection
Method |
Create a new Gio.TcpWrapperConnection
|
Gio.TcpWrapperConnection
Method |
get_base_io_stream
()
:
Gio.IOStream
Get's conn's base GIOStream
|
Gio.TlsConnection
Property |
base_io_stream : Gio.IOStream
The GIOStream that the connection wraps
|