Import line: | Clutter = imports.gi.Clutter; |
GIR File: | Clutter-1.0.gir |
C documentation: | ClutterShaderType |
Enum : | ShaderType |
Properties | |
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guint32 Clutter.ShaderType.FRAGMENT_SHADER : 1
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guint32 Clutter.ShaderType.VERTEX_SHADER : 0
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None |
None |
None |
Class / Namespace | Method / Signal / Properties |
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Clutter.ShaderEffect
Property |
shader_type : Clutter.ShaderType
The type of shader that is used by the effect.
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