Import line: | Cogl = imports.gi.Cogl; |
GIR File: | Cogl-1.0.gir |
C documentation: | CoglMaterialLayerType |
Enum : | MaterialLayerType |
Show / Hide Inherited methods, properties and signals |
Properties | |
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Number Cogl.MaterialLayerType.TEXTURE : 0
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Class / Namespace | Method / Signal / Properties |
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Cogl
Method |
Retrieves the type of the layer Currently there is only one type of layer defined: COGL_MATERIAL_LAYER_TYPE_TEXTURE, but considering we may add purely GLSL based layers in the future, you should write code that checks the type first.
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