| Import line: | Cogl = imports.gi.Cogl; | 
| GIR File: | Cogl-1.0.gir | 
| C documentation: | CoglTextureFlags | 
| Enum : | TextureFlags | 
| Show / Hide Inherited methods, properties and signals | 
| Properties | |
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		Number Cogl.TextureFlags.NONE : 0
			 
		  
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		Number Cogl.TextureFlags.NO_ATLAS : 4
			 
		  
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		Number Cogl.TextureFlags.NO_AUTO_MIPMAP : 1
			 
		  
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		Number Cogl.TextureFlags.NO_SLICING : 2
			 
		  
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| Class / Namespace | Method / Signal / Properties | 
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			Cogl
             Method  | 
            
            
 
	   
            
                
		 
			Cogl.texture_new_from_bitmap
				
				 (void* bmp_handle, TextureFlags flags, PixelFormat internal_format) 
			
				
					 : 
					void*
					
				
			
		 
                texture Creates a COGL texture from a CoglBitmap.  
		 
		 
		 
                 
		     
              
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			Cogl
             Method  | 
            
            
 
	   
            
                
		 
			Cogl.texture_new_from_data
				
				 (Number width, Number height, TextureFlags flags, PixelFormat format, PixelFormat internal_format, Number rowstride, String data) 
			
				
					 : 
					void*
					
				
			
		 
                Creates a new COGL texture based on data residing in memory.  
		 
		 
		 
                 
		     
              
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			Cogl
             Method  | 
            
            
 
	   
            
                
		 
			Cogl.texture_new_from_file
				
				 (String filename, TextureFlags flags, PixelFormat internal_format) 
			
				
					 : 
					void*
					
				
			
		 
                Creates a COGL texture from an image file.  
		 
		 
		 
                 
		     
              
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			Cogl
             Method  | 
            
            
 
	   
            
                
		 
			Cogl.texture_new_with_size
				
				 (Number width, Number height, TextureFlags flags, PixelFormat internal_format) 
			
				
					 : 
					void*
					
				
			
		 
                Creates a new COGL texture with the specified dimensions and pixel format.  
		 
		 
		 
                 
		     
              
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